Cool World 1997 Polygonamy, as you may recall, was an experiement -- a test of ideas and methods. This is the prototype. Cool World is a demonstration of my 3d toolkit, soon to be freely available for your own programs. It is the result of about a full summer's worth of programming, and is pretty cool. For fun I also stuck a tune in the program which I wrote in Blahtune. Since I also wrote Blahtune, I can really say that all code is by me :). ...except for the cruncher, which is pucrunch, a very cool program which you can find out more about by visitng Pasi's web site at http://www.cs.tut.fi/~albert/ The border changes color every 256 frames. So, to get a frames/sec. count just time a border change and divide into 256. I think I got up to 17 objects before I got tired of adding objects. They are concentrated in four major areas in the world: Squaresville, The All Stars, Pyromania, and Mostly Harmless. The tetrahedron you meet initially marks the center of the universe, and the other areas are located fairly close to it. Be sure to try it with a SuperCPU! But try it on a regular 64 first :). Visit http://stratus.esam.nwu.edu/~judd/fridge/lib3d/ for info and source code. SLJ 9/11/97